01994cam a2200277 a 450000100090000000300040000900500170001300800410003001000170007102000380008804000180012605000220014408200230016610000200018924500710020926000450028030000360032550400510036150510700041265000180148265000280150065000620152865000210159065000220161185600830163315204999OSt20191204164201.0080304s2008 ne a b 001 0 eng  a 2008009993 a9780240520094 (pbk. : alk. paper) aDLCcDLCdDLC00aTK5983b.T66 200800a621.382 84 TOO2231 aToole, Floyd E.10aSound reproduction :bloudspeakers and rooms /cby Floyd E. Toole. aAmsterdam ;aBoston :bElsevier,cc2008. axviii, 550 p. :bill. ;c24 cm. aIncludes bibliographical references and index. aIntroduction Part One: Understanding the Principles 1. Sound Reproduction 2. Preserving the Art 3. Sound in Rooms - Matters of Perspective 4. Sound Fields in Rooms 5. The Many Effects of Reflections 6. Reflections, Images, and the Precendence Effect 7. Impressions of Space 8. Imaging and Spatial Effects in Sound Reproduction 9. The Effects of Reflections on Sound Quality/Timbre 10. Reflections and Speech Intelligibility 11. Adaptation 12. Adjacent-Boundary and Loudspeaker Mounting Effects 13. Making (Bass) Waves - Below the Transition Frequency 14. Summary of Part One: Looking for a Way Forawrd Part Two: Designing Listening Experiences 15. Multichannel Options for Music and Movies 16. Putting Theory Into Practice: Designing a Listening Experience 17. Loudspeakers I: Subjective Evaluations 18. Loudspeakers II: Objective Evaluations 19. Psychoacoustics - Explainging What We Measure and Hear 20. Closing the Loop: Predicting Listener Preferences from Measurements 21. Acoustical Materials and Devices 22. Designing Listening Experiences References Index 0aLoudspeakers. 0aAcoustical engineering. 0aSoundxRecording and reproducingxEquipment and supplies. 0aPsychoacoustics. 0aRecreation rooms.413Table of contents onlyuhttp://www.loc.gov/catdir/toc/ecip0812/2008009993.html